

And if you feel like playing with a friend, just pass them a Joy-Con™ controller! Player 1 controls Mario while Player 2 controls Cappy.


Use captured cohorts such as enemies, objects, and animals to progress through the game and uncover loads of hidden collectibles. Thanks to heroic, hat-shaped Cappy, Mario’s got new moves that’ll make you rethink his traditional run-and-jump gameplay-like cap jump, cap throw, and capture.

Use amazing new abilities-like the power to capture and control objects, animals, and enemies-to collect Power Moons so you can power up the Odyssey airship and save Princess Peach from Bowser’s wedding plans! HLE.GuestThread.16 Application : Unhandled exception caught: : Unexpected API error "ErrorDeviceLost".Īt .Return(CommandBufferScoped cbs, ReadOnlySpan`1 waitSemaphores, ReadOnlySpan`1 waitDstStageMask, ReadOnlySpan`1 signalSemaphores) in /runner/_work/Ryujinx_Eve/Ryujinx_Eve//CommandBufferPool.cs:line 299Īt .GetTextureData(CommandBufferPool cbp, TextureView view, Int32 size, Int32 layer, Int32 level) in /runner/_work/Ryujinx_Eve/Ryujinx_Eve//PersistentFlushBuffer.cs:line 81Īt .TextureGroup.FlushTextureDataSliceToGuest(Boolean tracked, Int32 sliceIndex, ITexture texture) in /runner/_work/Ryujinx_Eve/Ryujinx_Eve//Image/TextureGroup.cs:line 420Īt .TextureGroup.c_Displa圜lass66_0.b_0() in /runner/_work/Ryujinx_Eve/Ryujinx_Eve//Image/TextureGroup.cs:line 1434Īt .TextureGroup.FlushAction(TextureGroupHandle handle, UInt64 address, UInt64 size) in /runner/_work/Ryujinx_Eve/Ryujinx_Eve//Image/TextureGroup.cs:line 1416Īt .Signal(UInt64 address, UInt64 size, Boolean write, IList`1& handleIterable) in /runner/_work/Ryujinx_Eve/Ryujinx_Eve/Ryujinx.Memory/Tracking/RegionHandle.cs:line 259Īt .VirtualMemoryEvent(UInt64 address, UInt64 size, Boolean write, Boolean precise) in /runner/_work/Ryujinx_Eve/Ryujinx_Eve/Ryujinx.Memory/Tracking/MemoryTracking.cs:line 273Īt .DataAbort(MemoryTracking tracking, UInt64 vcpu, UInt32 esr) in /runner/_work/Ryujinx_Eve/Ryujinx_Eve/Ryujinx.Cpu/AppleHv/HvExecutionContext.cs:line 227Īt .SynchronousException(HvMemoryManager memoryManager, HvVcpu& vcpu) in /runner/_work/Ryujinx_Eve/Ryujinx_Eve/Ryujinx.Cpu/AppleHv/HvExecutionContext.cs:line 169Īt .Execute(HvMemoryManager memoryManager, UInt64 address) in /runner/_work/Ryujinx_Eve/Ryujinx_Eve/Ryujinx.Cpu/AppleHv/HvExecutionContext.cs:line 160Īt .Execute(IExecutionContext context, UInt64 address) in /runner/_work/Ryujinx_Eve/Ryujinx_Eve/Ryujinx.Cpu/AppleHv/HvCpuContext.cs:line 30Īt `1.Execute(IExecutionContext context, UInt64 codeAddress) in /runner/_work/Ryujinx_Eve/Ryujinx_Eve/Ryujinx.HLE/HOS/ArmProcessContext.cs:line 40Īt .() in /runner/_work/Ryujinx_Eve/Ryujinx_Eve/Ryujinx.HLE/HOS/Kernel/Threading/KThread.cs:line 1265Īt incredible places far from the Mushroom Kingdom as you join Mario and his new ally Cappy on a massive, globe-trotting 3D adventure.
